UX/UI Design, Branding
Team:
Solo project
Tools used:
Figma, Photoshop
Dappertutto is an online dog clothing store. Not just any clothing store, it’s for people who refuse to go anywhere without their dogs: work, a bike ride, beach, camping, airplane, etc, etc. If the dog can’t come, we are not going. It has urban / high fashion vibe, and focuses on style for both dogs and their parents.
My first step was to find existing services that provide similar products. I spent some time researching various pet clothing store brands, from large chain stores to small boutiqies, figuring out what already exists on the market, and what is missing; who the target audience should be for this business.
I found 5 different dog owners from various backgrounds and locations, and conducted 30 minute 1:1 interviews to gain some insight on why people shop for dog clothing, what they are happy with, and what is missing: a 45 y.o. publishing CEO from Brooklyn, a poet from Califoronia, a nurse from Brooklyn, a photographer from UK, and a sociology professor from PA.
Based on my conversations, I uncovered the below:
One person said:
“If the dog can’t come, we are not going.”
I decided this would be the main angle for this business, and people who feel that way will be the target audience.
Two personas were created based on uswer research. This would help me put a face to who I was designing for and their core needs and frustrations.
User journey was created to begin thinking about how my users would interact with the product.
I created a logo and that reflects high end quality and a fun, quorky nature of the brand, and followed with UI guidelines.
This logo is a universal signature we use across all our communications. We want it to be instantly recognizable, so consistency is important—please don’t edit, change, distort, recolor, or reconfigure it.
ROBOTO SLAB
WEIGHTS:
Montserrat
WEIGHTS:
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After building the high fidelity mock-ups using the UI kit and style guide, a prototype was developed in Figma for conducting a usability test for the given user flows. Usability tests were facilitated with five participants using Figma Prototype.
1) Test if the user can use check-out flow easily and intuitively
2) See if the way categories are organized works well for finding and buying a product
3) Test how the user feels about overall look and feel of the site
4) Identify any other potential issues
Desktop
Mobile
Using the information I gathered from the usability test, I realized that the category system is confusing to the user, and making it more intuitive is the main priority. I added an additional purchase flow with a main menu as starting point, added Shop All page, and added description to each product.
The next step is rolling out a framework for designing screens and flows for the Blog section, Our Story, and Searching.
For the upcoming project I will need to: